This demo is very well polished and a good level of challenge for me. Great attention to detail making it charming and music is chill and solid as well. Great work!
Maybe I’m missing something here. The starting solution has 3 punch holes that I’m not able to remove. A cross is shown on top of those 3 holes. I’ve tried clicking on them (in case it was just showing the wrong cursor) but they don’t go away anyway.
The only way I can see a 2 hole solution would be to have the ability to delete lines and remove the holes at the end. None of them seem to be available.
Sorry my answer was not very clear. Yes, the 2-punch solution is not possible given you you can't delete lines. However, the last line of the 5-punch solution looks exactly like the 2-punch solution (if it were possible). It relies on the same trick you use to solve level 3. Start with 0.
If you would like to spoil it. Copy the below text and use the paste button in the game to paste it: r,r,r,fk; (turns out browser pasting is disabled for security, here is a picture instead https://imgur.com/UOuRpG3)
However I might have found a bug. When playing the Flip Pairs level, if you played from the previous level, the stored value drawer (which should have "0") instead has no value, causing the loop to hang. It does not happen when you start the level from the main menu, only when continuing from the previous level first.
I seem to have found the same issue when going from level 11 to level 12, level 12 the store has no 0, again fixed by just starting the level from the main menu.
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This demo is very well polished and a good level of challenge for me. Great attention to detail making it charming and music is chill and solid as well. Great work!
I always love me another computer game, and the animations are adorable. Looking forward to this game
I see in the statistics a 5 punch count solution for 2. In-Out. Is this really the case or just wrong data?
It really is the case! Here is a hint: if the game did not force the starting solution on you, you could solve it with 2 punches
Maybe I’m missing something here. The starting solution has 3 punch holes that I’m not able to remove. A cross is shown on top of those 3 holes. I’ve tried clicking on them (in case it was just showing the wrong cursor) but they don’t go away anyway. The only way I can see a 2 hole solution would be to have the ability to delete lines and remove the holes at the end. None of them seem to be available.
Sorry my answer was not very clear. Yes, the 2-punch solution is not possible given you you can't delete lines. However, the last line of the 5-punch solution looks exactly like the 2-punch solution (if it were possible). It relies on the same trick you use to solve level 3. Start with 0.
If you would like to spoil it. Copy the below text and use the paste button in the game to paste it:
(turns out browser pasting is disabled for security, here is a picture instead https://imgur.com/UOuRpG3)r,r,r,fk;
I like this! I played human resource machine and a few zachtronics games, its cool to see this punchcard idea with potatoes
This is cute. I played to the end of the demo.
However I might have found a bug. When playing the Flip Pairs level, if you played from the previous level, the stored value drawer (which should have "0") instead has no value, causing the loop to hang. It does not happen when you start the level from the main menu, only when continuing from the previous level first.
Hey, Glad to hear you liked and completed the demo. I found and fixed the bug you pointed out. Thanks for taking the effort to report it!
I seem to have found the same issue when going from level 11 to level 12, level 12 the store has no 0, again fixed by just starting the level from the main menu.
I fixed the issue, but neglected to update the build. Done!